Decision Space: the podcast about decisions in games.
Latest Episodes
We look back at the past year, which was full of changes for the show.
Pete, Jake, and Brendan discuss their favorite video games and their ties to board games…
Brendan and Pete deep dive Agent Avenue and Hanamikoji and discuss “donkey space”
All four hosts are present to participate in a deep conversation about why we play games and whether getting good at them is a worthwhile endeavor.
Going once, going twice... Pete, Paul, and Brendan chat about their favorite auction games
Part 2 of our exploration of deck building games with a special look at Dune Imperium
An discussion of the types of mechanics often seen in tile laying games and a discussion of Paris: La Cite De La Lumiere
We discuss fighting games and deep dive Tag Team!
Paul, Jake, and Pete discuss their experience at Stonemaier Design Day 2025!
In this quirky episode with Jake, Pete, Paul, and Brendan we draft board game components
Latest Articles
A strategy guide and card by card guide to Carl Chudyk’s Innovation.
Eight strategy tips to help you footing your footing in Challengers!
An insightful strategy article for Sid Sackson’s classic 1980 push-your-luck game, Can’t Stop.
What meaningful decision space lurks beneath one of the world’s most (in)famous games?
An exploration of the three types of objectives we see in games and how those objective types impact a game’s Decision Space.
7 Wonders Architects is a simple game with surprising depth and competitive potential. At first glance it seems incredibly random, but upon reaching a certain level of understanding the depth of your decisions become apparent.
