
Decision Space: the podcast about decisions in games.
Latest Episodes
What we talk about when we talk about lifestyle games.
What makes you stop and say "wow" when playing a game? Listen to Jake workshop his newly patented "Six Kinds of Wow"! Special guest Bill Collins!
Pete and Brendan deep dive Carl Chudyk's, Innovation
Jake alongside fellow Laughing Table Friends members Luke Williams (first time on the pod!) and Jared Ingersoll (returning guest) talk about the fun we had at Geekway To the West 2025
Jake, Pete, Paul, and Brendan finish their 2025 discussion on their favorite games of all time.
A discussion of Jake, Pete, Paul, and Brendan’s favorite games of all time.
Jamey Stegmaier, President/CEO of Stonemaier Games, drops by the show to talk about communication in cooperative games and his latest game, Vantage.
Get back to basics with Jake and Brendan as we discuss dueling games and Paolo Mori’s new boardgame, Toy Battle.
Latest Articles
A strategy guide and card by card guide to Carl Chudyk’s Innovation.
Eight strategy tips to help you footing your footing in Challengers!
An insightful strategy article for Sid Sackson’s classic 1980 push-your-luck game, Can’t Stop.
What meaningful decision space lurks beneath one of the world’s most (in)famous games?
An exploration of the three types of objectives we see in games and how those objective types impact a game’s Decision Space.
7 Wonders Architects is a simple game with surprising depth and competitive potential. At first glance it seems incredibly random, but upon reaching a certain level of understanding the depth of your decisions become apparent.