Episode 107: Campaign Games, Legacy Games, and a Game Design Case Study

Decision Space Episode 107 Image

In this episode, our intrepid co-pilot hosts first dive into the topic of campaign games and all the ways they are great and all the ways they are not. We discuss the campaign games we've played to date and how much of them we have actually finished. In the second part of the episode, we dive into a design case study for Brendan's game signed with Pandasaurus under the working title "End the Empire." Therein, Brendan discusses how he has tackled the exciting opportunity of extending his game with a campaign module. Jake take's the opportunity to pick at Brendan's choices, and tell him how he could or should have chosen differently. Brendan calls Jake an imperialist tyrant, so things are pretty much going normal over here. Why don't you hop into our Interdecisional Spaceship and come along for the ride.

Timestamps
Housekeeping - 0:00
Part 1 on Campaign Games - 1:44
My City - 2:15
Pandemic Legacy Season 1 - 3:20
Arkham Horror: the Living Card Game - 5:17
Gloomhaven: Jaws of the Lion - 6:27
My City (again) - 6:40
The Crew Deep Sea - 9:43
Dungeons and Dragons - 24:42
Dead Cells - 27:55
TIME Stories - 30:58
Part 2 End the Empire Case Study - 35:51

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Episode 108: Asymmetry (What We Talk About)

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Episode 106: Coloretto (and a Little Bit Zooloretto) - The One Where Jake Says Something Really Stupid