Episode 178: More Design Problems and Games that Solve Them with Jamey Stegmaier
We bring back the design problems and games that solve 'em format, and we've brought in a ringer to help us with the topic. We welcome Stonemaier Games' own Jamey Stegmaier back aboard the Interdecisional Spaceship to shout out some ingenious solutions to sticky game design problems. Enjoy!
Timestamps
Intro - 0:00
Captain Flip - 4:08
Planet Unknown - 7:18
The Castles of Burgundy- 12:00
Let's Go To Japan - 15:35
Bonfire - 18:59
Nimalia - 23:15
Isle of Skye - 25:34
Catan/Wingspan/Apiary/Oracle of Delphi - 28:52
A Feast for Odin - 32:30
Charcuterie - 33:48
MLEM - 34:44
Babylonia- 37:30
Cascadia- 43:18
Viticulture - 45:55
Challengers/Balatro - 52:30