Episode 74: Depth and Size in Board Games (What We Talk About)
This week on Decision Space we break out a fan-favorite format and go deep into the concepts of decision space size and depth in board games. We try to define these terms as well as discuss how they are useful in thinking about the games we love to play. Sure, we all want deep board games, but what is the benefit of that really? Or is it a benefit at all? Jake has COVID, but that won't deter this Interdecisional Spaceship journey. Mask up and enjoy the show!
Links Referenced
Frank Lantz on Depth - https://gamedesignadvance.com/?p=3124
Aurore on Depth in KeyForge (Timeshapers Competitive KeyForge Blog) - https://timeshapers.com/2020/11/05/computation-vs-heuristics/
"State Space" - https://en.wikipedia.org/wiki/Game_complexity#State-space_complexity
"Branching Factor" - https://en.wikipedia.org/wiki/Branching_factor