Episode 82: Agricola - Getting More Workers Is Bad Because They Cost Food
The day has finally arrived when our intrepid decisionaughts take on one of the titans of the industry, Uwe Rosenberg's Agricola! Though intimidation is a small factor, your co-pilots press forward to present the game through our decision-focused lens and even bring in a little more game background than normal. Strap in, you won't want to miss this Interdecisional Spaceship ride!
Timestamps
Intro - 0:00
Ratings - 2:33
Game Background - 8:52
Rules Overview - 19:06
Decision Space Deep Dive - 50:07
Pre-planners: Dice Hospital, Blood Rage