This week we get old school with a throwback What We Talk About style episode. This time our co-pilots are talking through Brendan's new concept that he's calling mechanical artifice. In this episode, we'll define it, discuss how it fits into our understanding of decision space, and provide game examples as a point of reference. Jake also is just kidding a lot.
Content Links
- (Article) The Decision Space of Monopoly by Jim D’Ambrosia
- (Song) I Don't Wanna Know by Flash Floods